Eviscerate / Ausweiden
You tear into all enemies directly in front of you, leaving them bleeding for 6 seconds. Base range is 2.7 meters within a 120 degree arc. Eviscerate has a 67%
Charge rate penalty
Rank 1 | 15 (Level 100)
Mana Cost: 11 | 46
Inflicts
88% |
130% of Weapon DPS
12 |
5504 Physical Damage over
6 |
2 seconds
*
Tier I Bonus
Range increased to 3 meters and arc to 180 degrees
Bleeding is amplified over a shorter, 4 second duration
Tier II Bonus
Range increased to 3.3 meters and arc to 240 degrees
Bleeding amplified over a shorter, 2 second duration
Tier III Bonus
Range increased to 4 meters
* Improves with Player Level
Requires a melee weapon equipped in the right hand
- Beschreibung:
Ein mächtiger Angriffsschlag, der mehrere Gegner in einen Winkel trifft.
- Bewertung:
Ein recht guter Angriff-Skill, der wohl auch noch später zu gebrauchten ist.
Howl / Geheul
You howl in fury, filling nearby foes with terror. Affected foes are slowed and become less able to defend themselves for several seconds.
Rank 1 | 15 (Level 100)
Range:
5 |
12.5 meters
Mana Cost: 13 | 47
Movement Speed reduced by
15% |
43% for
6 13 seconds
Attack Speed reduced by
15% |
43% for
6 |
13 seconds
Cast Speed reduced by
15% |
42% for
6 |
13 seconds
All Damage Taken is increased by
15% |
43% for
6 |
13 seconds
Tier I Bonus
Range increased to 7.5 meters
Tier II Bonus
Range increased to 10 meters
Tier III Bonus
Range increased to 12.5 meters
Requires Level 7
- Beschreibung:
In einem bestimmten Bereich werden alle Gegner verlangsamt und ihre Angriffe angeschächt.
- Bewertung:
Pflicht-Skill, der einem das Überleben sichert!
Raze / Ausmerzen
You perform a devastating uppercut that inflicts heavy damage on a single target. With each successive hit, you grow in power. Raze does not generate
Charge.
Rank 1 | 15 (Level 100)
Mana Cost: 16 | 43
Inflicts
140% |
210% of Weapon DPS
+100% Interrupt chance
+5% |
75% to All Damage for 2 seconds
Tier I Bonus
Target is slowed
Tier ll Bonus
Target has decreased attack accuracy
Tier III Bonus
Target is stunned
Requires Level 14
- Beschreibung:
(...)
- Bewertung:
(...)
Wolfstrike / Wolfsschlag
You lunge forward in a 6 meter dash, claws slashing, rending all foes in your path.
Rank 1 | 15 (Level 100)
Mana Cost: 18 | 44
Inflicts
88% |
144% of Weapon DPS as Physical Damage
+41 |
+115 Knockback
33% |
75% chance to Stun target for 3 seconds
Tier I Bonus
Lunge distance increased to 7 meters
Tier II Bonus
Lunge distance increased to 8 meters
Tier III Bonus
Lunge distance increased to 9 meters
Requires LeveL 21
- Beschreibung:
(...)
- Bewertung:
(...)
Battle Rage / Kampfwut
You enter an enraged state during which your damage is amplified based on the number of foes within 4 meters. The rage lasts for 60 seconds.
Rank 1 | 15 (Level 100)
Mana Cost: 21 | 44
Cooldown: 50 seconds
+3% |
10% All Damage for each monster within
4 |
6m
... |
-7% Physical Damage Taken for each monster within
6m
Tier I Bonus
Damage you take is also reduced by foe proximity
Tier ll Bonus
Aura range increases to 5 meters
Tier Ill Bonus
Aura range increases to 6 meters
Requires Level 28
- Beschreibung:
Es wird ein Feld erzeugt, welches dem Char für ein jedes Monster im Erfassungsbereich zusätzlichen Schaden gibt.
- Bewertung:
Je mehr Gegner, umso höher wird der Schaden - da muss man nicht lange überlegen!
Rupture / Zerfetzen
You knock a single enemy back with a devastating strike. After a brief delay, the target explodes, damaging all foes within 4 meters.
Rank 1 | 15 (Level 100)
Mana Cost: 30 | 58
50% |
92% chance to Stun target for 3 seconds
+35 Knockback
Secondary Effects:
+20 |
+12969 Physical Damage
*
Tier I Bonus
Explosion radius increased to 5 meters
Tier II Bonus
Explosion radius increased to 6 meters
Tier III Bonus
Explosion radius increased to 7 meters
* Improves with Player Level
Requires Level 35
- Beschreibung:
(...)
- Bewertung:
(...)
Ravage / Niedermachen
You execute a brutal series of slashes, inflicting three strikes on all foes within 4 meters. Enemy armor is weakened with each strike.
Rank 1 | 15 (Level 100)
Mana Cost: 40 | 71
Inflicts
25% |
46% of Weapon DPS
... |
100% Knockback Resistance for 5 seconds
... |
100% Slow Resistance for 5 seconds
All Armor reduced by
0 |
346 for
4 |
6 seconds
*
+8% Interrupt chance
Tier I Bonus
You are immune to knockback and slowing effects while casting Ravage
Tier II Bonus
Armor weakness duration is extended to 6 seconds
Tier III Bonus
Range increased to 5 meters
Requires a melee weapon equipped in the right hand
* Improves with Player Level
Requires Level 42
- Beschreibung:
(...)
- Bewertung:
(...)
- - Passive Skills / Passive Fähigkeiten -
Blood Hunger / Bluthunger
Whenever you land a critical strike with a melee weapon, you draw life essence from the carnage, healing your wounds.
Rank 1 | 15 (Level 100)
Always Enabled
Each critical strike heals
5% |
12% of your maximum health
- Beschreibung:
Jeder "kritische" Treffer heilt den Charakter.
- Bewertung:
Punkte sind hier sicher nicht Falsch.
Executioner / Scharfrichter
Your ferocity in combat enables you to more frequently strike with two weapons at once. When you successfully execute, you gain
Charge more quickly for a short period of time.
Rank 1 | 15 (Level 100)
Always Enabled
+2% |
+30% chance to Execute
Charge rate increased by
6% |
48% for 2 seconds
Only effective when wielding two weapons of the same type
Requires Level 7
- Beschreibung:
Erhöht die
Aufladung bei einer erfolgreichen Exekution.
- Bewertung:
Wenn man mit 2 1H-Waffen spielt, dann sind hier Punkte mal keine Verschwendung.
Rampage / Tobsucht
Each enemy you kill with a melee weapon has a chance of spurring you into an adrenaline-fueled rampage.
25% Faster Attack for 5 seconds
25% Cast Speed for 5 seconds
25% Movement Speed for 5 seconds
Rank 1 | 15 (Level 100)
Always Enabled
5% |
33% chance of Rampage after killing an enemy
Requires Level 14
- Beschreibung:
Pro erledigten Gegner - mit einer Nachkampfwaffe - erhöht sich die Zauber- und Bewegungsgeschwindigkeit.
- Bewertung:
Auch hier sind ein paar Punkte keine Verschwendung.
[ Top ] [ Startbeitrag ]