Patch 1.12.x.7 veröffentlicht
Geschrieben von Triforce am 05.10.2012 um 16:17
Kommentare (3)
Ein neuer Patch bevölkert die Server von Torchlight 2 und kann beim Start des Spieles heruntergeladen werden.
FUNCTIONAL
- Shared stash now creates a backup of itself
- You can no longer 'steal' items from your buyback tab by closing the window with Spacebar
- Can’t drag merchant items onto the buyback tab
- Gambler does not show 'can't equip' X
- CTRL-M will instantly toggle map visibility
- Pet equipment cannot get sockets from enchantment
- Fixed rare crash related to Charming a monster
- Multiplayer logging is reduced, and can be disabled with the NEVERLOG commandline argument (may improve performance for some clients)
- Creating a player in a difficulty other than Normal, directly joining a game, and then exiting, won't revert your stored difficulty to Normal.
- Confirmation box added for quitting without saving
- Fixed a few rare hardware related crashes
- Particle update optimizations
- Various rendering optimizations
GAMEPLAY
- Fixed an issue in multiplayer where non-killing MP players did not receive appropriate XP falloff due to level delta
- Armor Degrade properties now apply properly - degrade armor values are reduced for newly generated item properties to compensate for them working correctly - but don't worry, they will be better than before!
- Zero walkspeed monsters won't attempt to jump down
- Fixed some display issues with Fame level progress
- Wandering (non-town-based) Enchanters have a slightly better range of enchantment strengths. They also now have an approximately 20% chance to get a 'powerful enchantment', which are about 50% better than normal. This is represented by a sound and text message in game.
- Swamp Flier scream debuff will show an appropriate name on debuff icon
- Creep squish blood now has a censored version
- Fixed a few areas where loot from a specific event spawned publicly
- Fixed a few spelling errors
- Act 4 banner should properly display
- Pets can be sent to town from the last 2 boss rooms
- Fixed an issue where occasionally an errant MOUSEUP event could ignore your attack in extremely fast click situations
- DOTs now correctly calculate bonuses from +DMG%
- XP and Fame %bonuses from gear are now capped at +/- 100%
- HP bonus gear will properly be reflected in final health of player to other clients post-zoning
- Game can be saved at any time from the options menu
- Onscreen notification in bottom right of screen when saving takes place
- Console-created items now have an effect that displays that they were cheat-created
- Damage reduction effects on the player are capped to 75%
- Stat expenditures when leveling up are properly synchronized in multiplayer
- When leveling up, your health is properly recalculated on other clients
- Skill cycle keys can now be bound to mouse buttons
- Transmuted items are no longer destroyed if an inventory is full with no place to accept them
SKILLS
- Berserkers are still targetable while performing Savage Rush
- Bramble walls and Ice Prison will properly die offscreen, and if the originator leaves the zone
- Battle Standard's properties are properly exclusive (they don't stack)
- Fixed charged versions of Fire Bash from levels 9-15 using the incorrect effects (weaker when charged!)
- Howl duration fixed (Extended)
- Berserker Wolf Shade master healing property was reduced from 5%+5% per rank to 5% + 2% per rank - and the first rank properly provides healing
- Vortex Hex won't target smashables
- Fixed two ranks of Seismic Slam incorrectly doing electrical damage
- Glaive Throw has had a damage nerf (25% reduction in max damage and decreased growth per rank ) with less additional bounces per tier
- Elemental attunement properly benefits from owner’s level
- Elemental Boon should properly speed up cast time on last rank
- Shadowbind should properly rank up duration
- Blast Cannon’s armor reduction effect no longer stacks and works for both fire and physical damage
- Fixed sped up hitframe for male shield skill anim so that it is never skipped when a subsequent skill is queued
- Outlander Long Range Mastery should now affect wands as well
- Prismatic Bolt gains charge at half the previous rate
- Spider Mines should show debuff icons
- Spider Mine summon duration fixed
- Shadowling procs from wand chaos or weapon affixes properly last 20 seconds instead of 3
- Elemental Attunement shouldn’t attack smashables
- Tremor rank 6 should properly perform its charged effect
- Immobilization Copter damage effect shouldn’t stomp on other damage effects
- Berserker Retaliation can only trigger once per second per given target – and no longer procs/leeches
- Rapid Fire and Venomous Hail now use DPS instead of Damage
SCRIPTING
- Fixed some issues with Grom's arena in multiplayer when another player speaks to the NPC while the main area is completed
- Several boss rooms have had structural changes to make it more difficult to cheese them with certain skills
- Various minor level scripting or layout repairs
- Fixed farmable Gel phasebeast room so that XP gain isn't overblown
- Fixed various other farmable phasebeast unitspawners which incorrectly granted XP
- Fixed a few areas where the player could get stuck
NETWORKING
- Fixed a case where backlog of messages for resend would escalate and disconnect the client
- Friends-only games are fixed to synch correctly across lobbies
- Fixes for various serverside issues
- Erroneous ‘Connection Failed’ messages should be fixed
- Games can now be filtered near your level
GRAPHICAL
- Many wardrobe tweaks and fixes
BORING
- Various alterations were made to better support translated versions of the game, and to detect and deal with other language items during trading
Diskussionsthread: Torchlight Source Forum
Quelle: Offizielles Forum
Geschrieben von Gast am 13.10.2012 um 08:40
ja, amazon weiss irgendwie immer mehr als die ganze marktwirtschaft.. ^^
Geschrieben von Gast am 08.10.2012 um 07:59
Kommt doch am 30.10. raus...
Geschrieben von Gast am 06.10.2012 um 17:47
wo bleibt die deutsche Version -.-